Avances del proyecto de regresión lineal

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Publicaciones

  1. César García-García, José Fernández-Robles, Victor Larios-Rosillo, and Hervé Luga. ALFIL: A crowd simulation serious game for massive evacuation training and awareness. International Journal of Game-Based Learn- ing, 2(3):71–86, 2012.
  2. César García-García, Victor Larios-Rosillo, and Hervé Luga. Crowd behavior modeling using high performance computing. In ISUM 2010: 1st International Supercomputing Conference in Mexico, Guadalajara, México, March 2010.
  3. César García-García, Victor Larios-Rosillo, and Hervé Luga. High performance computing architecture for a massive multiplayer online serious game. In Moises Torres, editor, ISUM 2011: 2nd International Supercomputing Conference in Mexico, volume 2, pages 50–57, San Luis Potosí, Mexico, March 2011.
  4. César García-García, Victor Larios-Rosillo, and Hervé Luga. Intelligent Computer Graphics 2012, volume 441 of Studies in Computational Intelligence, chapter Agent behaviour modeling using personality profile characterization for emergency evacuation serious games. Springer, October 2012.
  5. César García-García, Victor Larios-Rosillo, and Hervé Luga. Self-organizing squad and crowd formation for emergency evacuations in serious games. In GAME-ON’2012: 13th International Conference on Intelligent Games and Simulation, pages 61–63, Malaga, Spain, November 2012. EU- ROSIS.
  6. César García-García, Victor Larios-Rosillo, and Hervé Luga. Applying the ALFIL Crowd Simulator to a Real Evacuation Incident: The News Divine Scenario. In GAME-ON’2013: 14th International Conference on Intelligent Games and Simulation, Brussels, Belgium, November 2013. EUROSIS.
  7. César García-García, Victor Larios-Rosillo, and Hervé Luga. Region load management and architectural testing for the alfil crowd simulation virtual environment. In GAME’ON 2014: 15th European Conference on Simulation and AI in Computer Games, Brussels, Belgium, September 2014. EUROSIS.
  8. César García-García, Laura Torres-López, Victor Larios-Rosillo, and Hervé Luga. A GOAP architecture for emergency evacuations in serious games. In GAME-ON’2010: 11th International Conference on Intelligent Games and Simulation, pages 10–12, Leicester, UK, November 2010.
  9. César García-García, Laura Torres-López, Victor Larios-Rosillo, and Hervé Luga. A GOAP architecture for emergency evacuations in serious games. Journal of Intelligent Computing, 3(2):67–75, June 2012.
  10. César García-García, César Torres-Nabel, Victor Larios-Rosillo, and Hervé Luga. Towards a Behavioral Model for Personality-driven Artificial Humanoids in Serious Games. In Dimitri Plemenos, editor, 14th International Conference 3IA’2011, the International Conference in Computer Graphics and Artificial Intelligence, pages 131–136, May 2011.
  11. Antonio Sánchez-Aguilar, Charles Hannon, Juan Pablo García-Vázquez,César García-García, Hector Ceballos-Cancino, and Omar Cetina. Service Robots on a Smart Home Lab. In Sociedad Mexicana de Inteligencia Artificial, editor, Artificial Intelligence for Humans: Service Robots and Social Modeling, pages 3–13, Estado de México, Mexico, 2008.

Material para el curso de verano de Sistemas Inteligentes I

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Plantilla para el protocolo de investigación

Plantilla para realizar el protocolo para la materia de Investigación en Ciencias Computacionales

Plantilla protocolo

Plantilla para el reporte de Desarrollo de Videojuegos

Les dejo el formato para el reporte del proyecto final.

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Machote para la tesis

Les dejo un formato general para la presentación de sus tesis, recuerden que finalmente es su director de tesis quién tiene la última palabra respecto al formato.

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Contenido Programático Sistemas Inteligentes II

Sistemas Inteligentes II